My role

As a cloth FX Artist for Spree3d, I work with digital fabric dynamics to animate their MyDubble™ app garments. I also create digital cloth effects, tailor/kitbash/draft garments in CLO3D and Marvelous Designer, simulate garments or scene assets for the My Dubble™ marketing campaigns that are released on Instagram and Tik Tok. In addition, I offer support to the fashion team which has included reproducing patterns from a provided sketch or modeling smaller accessory assets.

What is the MyDubble™ app?

Mydubble™ is a content creation app powered by Spree3d's photoreal avatar platform — enabling digital storytelling for personalized fashion experiences. Create your own MyDubble™ video with a simple face scan, enter in your body mesurements, dress your twin and reveal your digital getup across a number of exotic and playful environments.

My Dubble™ offers a fun creator platform targeted at digital natives, where anyone can instantly model digital apparel and share with friends as glamorous fashion videos. Integrating photoreal fashion Dubbles™, offers partners a "phygital" fashion opportunity that rises above the noise, allowing users to explore digital fashion in their social content.

 

Simulation Experiment for Concept Marketing

Pulling Digital Fabric Experiment Using Numerion’s Carbon Cloth plugin for Autodesk Maya. Texturing Completed in Adobe Substance 3D Painter.

Autodesk Maya playblast Reviews

Tailoring a Suit for the Male Hero NYE Marketing Campaign Video + Stills

Final Tailored Suit Preview

Approved Cloth Antic Playblast and Final Lightshow Instagram Moment

Snow in Paris - Responsible for Dress Simulation

Snow in Paris - Responsible for Curtain Simulation

Super Bowl - Responsible for Bra and Underwear Digital Pattern and Texture

Super Bowl - Responsible for Bra and Underwear Digital Pattern and Texture

MyDubble™ App - Responsible for Garment Simulation - Example One

MyDubble™ App - Responsible for Garment Simulation - Example Two

Promotional MyDubble™ Short - Responsible for Drafting Pattern in CLO from a Provided Sketch.

Responsible for Flower Models - Passed to Fashion Team to Use as Accessory Assets in CLO.

Responsible for Brooch Model - Passed to Fashion Team to Use as Accessory Assets in CLO.

Responsible for Modeling Flower Attachment

Responsible for Modeling Flower Attachment - ZBrush

Responsible for Modeling Flower Attachment